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NPC Generator

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Advanced [show]


Patrick Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a yellow suit, green shirt, and yellow tie. He is muscular with a powerful set of arms. His auburn hair is still thick. His brown eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wishes to resurrect an old love; and a rival would like him out of the picture

Ideals: Justice. Bonds: Attractive, Family, Criminal record, In love. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Patrick Tindall, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Nature +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 2 Holy water. 2 Holy water. 3 Acid flasks. 1 Everburning torch.


Social Check DCs


Balimaar Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He has a long brown beard with little hanging trinkets. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Bentham, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 7 (-2)13 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Odo Kent, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a brown tunic with grey highlights, and long pastel pants that bunch up around his shoes. His hair, while still mostly chestnut, has prominent grey streaks. His blue eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a desert tribe. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and expand his business

Ideals: Optimist. Bonds: Family, Nature, Job, Enemies. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Odo Kent, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Birkenhead, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. Her long blonde hair reaches down to her waist. Her eyes are blue and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Egelina grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Egelina Birkenhead, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Bloodstone (80 gp).


Social Check DCs

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