Henry Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He has a small bristly mustache and wavy white hair. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing music.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and wants a kiss
Ideals: Artistic, Fighting. Bonds: Attractive, Nature, Military. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 9 (-1) | 5 (-3) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 700 gp. 1 Breastplate. 1 Breastplate. 1 Full Plate. 1 Full Plate.
Hunter Clinton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his right hand. His hair is long and chestnut with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are violet and he is always smoking a pipe.
Personality: Hunter wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. He moved out north to avoid the crime he committed. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants his loneliness to end; and he is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Mundane. Bonds: In love, Rich, Criminal record, Has a crush. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Onyx (40 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item.
Thomas Copeland, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean tan cloak covering his clean studded leather. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Impulsive. Bonds: Attractive, Enemies, Military, Criminal record. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 7 (-2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Deep blue spinel (300 gp). Peridot (40 gp). 1 Minor magic item.
Anne Marley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her tied-back hair is brown. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Anne was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Anne's father didn't care for her much, and the feeling was mutual. She has recently gotten a pet goose that steals things from people.
Motivation: Many goblins want her driven away; and she wants revenge against goblins
Flaws: Antagonistic. Bonds: Immigrant, Religious, Rich, Criminal record, Enemies. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

