Balimaar Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He is portly but not overly obese. His long silver hair reaches down to his waist. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Balimaar was born with his mother's beautiful face. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Balimaar and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Golden yellow topaz (400 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item.
Herleva Stanford, Female Human [Permalink]
Personal [hide]
Description: She wears a black tunic with green highlights, and long violet pants that bunch up around her shoes. She carries with her a set of shields on her belt, each one with a amber on the hilt. Her hair is blonde and curly. Her blue eyes are passionate and lively.
Personality: Stoic and calm, she prefers to meditate than take action. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. She worked as a nervous Engraver and found it very stressful. She has achieved small success as a Engraver.
Motivation: She's looking for her big break.
Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (500 gp). 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.
Aldous Tindall, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white costume with the symbols of strength on his torso. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to protect his home
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Aldous Conway, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.
Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Emerald (1500 gp). Sard (50 gp). Violet garnet (400 gp). Black pearl (400 gp).
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