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NPC Generator

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Advanced [show]


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Performer does. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Performer.

Motivation: Further expansion of business; and to be a fisher again

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Attractive, Nature. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Gentry, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy red hair. His blue eyes peer out from beneath his small blue hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the west

Ideals: Joker, Entrepeneur, Gifted. Flaws: PTSD, Greedy. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Godfrey Ainsley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)16 (+3) 12 (+1)15 (+2)
Skills History +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Winchester, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tight fitting black shirt and pants. His clothes are grease stained in places. His auburn hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: Revenge; and his religion dominates his actions

Ideals: Joker, Persistence. Bonds: Poor, Immigrant, Attractive. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

John Winchester, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)10 (+0) 11 (+0)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Egelina Garrick, Female Human [Permalink]

Personal [hide]

Description: This woman wears tan painted combat armor at almost all times. She is muscular with a powerful set of arms. Her red hair, when down, is lengthy. Her eyes are green and beady.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Egelina hails from a village terrorized by orcs. In her 12th year, her parents were killed by a orcs raid, leaving Egelina alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and someone believes her a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Egelina Garrick, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Tiger eye turquoise (13 gp). Amethyst (140 gp). Aquamarine (1300 gp).


Social Check DCs

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