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NPC Generator

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Advanced [show]


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his brown hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered singing. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Optimist, Fighting, Artistic. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Denholm, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Half-Plate.


Social Check DCs


Theodoric Barlow, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet shirt with thin black vertical stripes and brown pants. With a patchy white beard and wild white hair. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Shoemaker.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Joker. Bonds: Job, Mentor, Rich, Family. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Theodoric Barlow, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 14 (+2)6 (-2)
Skills Deception +1, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Sarah Home, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'4" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her right leg appears badly burned and disfigured. She wears her golden hair up in a very large beehive style do. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sarah is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarah. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur, Justice. Flaws: Depressed. Bonds: Criminal record. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Sarah Home, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Langdon, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. Her brown hair is still thick. She has a dull look in her green eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She served in the navy to pay for her family's outstanding loans. She has had some formal dancing training, and achieved minor success. She has worked as a Fletcher like her mother before her.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Ideals: Artistic. Flaws: Secretive. Bonds: Military, Job, Family. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Eloise Langdon, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Pink pearl (140 gp). Red garnet (140 gp). Sard (50 gp).


Social Check DCs

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