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NPC Generator

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Advanced [show]


Kyle Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow feathered hat and yellow clothes. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Military, Job, Rich. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Kyle Tattersall, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +6, Deception +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Millicent Addington, Female Human [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is bristling with hidden weapons, mostly monstrous two handed axes and greataxes. Her head has been shaved. She tend to wears goggles to shield her eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Retire the richest woman in the south; and she feels that her past leaves her morally obligated to help

Ideals: Artistic, Entrepeneur, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Millicent Addington, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)16 (+3) 16 (+3)15 (+2)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ermina Tinley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears light armors faded through time and improper care. Her tied-back hair is white. She wears a mask on her face.

Personality: She will rave to anyone who will listen. She never wears the same outfit twice, unless she absolutely has to.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Religious. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Ermina Tinley, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 3 (-4)7 (-2) 15 (+2)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. White pearl (90 gp). Moss agate (16 gp). Jasper (30 gp). Azurite (16 gp).


Social Check DCs


Williamina Benson, Female Human [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She will rave to anyone who will listen. She is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Williamina grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and she is greedy

Flaws: Insane, Selfish. Bonds: Adventurer, Rich. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Williamina Benson, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)17 (+3) 10 (+0)8 (-1)
Skills Athletics +4, Stealth +7
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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