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NPC Generator

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Advanced [show]


Trey Woods, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is bristling with hidden weapons, mostly pickaxes and daggers. His blonde hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trey was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: Regain custody of his daughter; and a rival would like him out of the picture

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Roofer

Voice: American accent

Attributes [hide]

Trey Woods, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 16 (+3)5 (-3)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and red pants. He wears his brown hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heward hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Heward Washington, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 12 (+1)3 (-4)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Aquan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Hematite (6 gp). 1 Minor magic item.


Social Check DCs


Ralf Everleigh, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue shirt with thin red vertical stripes and white pants. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in lance use. He moves from town to town, unable to find a place to settle.

Motivation: Many brigands want him driven away; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Ralf Everleigh, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)19 (+4) 16 (+3)11 (+0)
Skills Athletics +5, History +7
Senses Passive Perception 13
Languages Common, Auran, Gnome, Ignan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Byron, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are hazel and beady.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Mentor. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Byron, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 14 (+2)7 (-2)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Onyx (30 gp). Rhodochrosite (13 gp). Obsidian (13 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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