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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Clerebold Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His hair is red and curly. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. A gifted student he started as a Fortune-teller, but he got bored and became a Mayor. He now mingles about in high society.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Logical. Flaws: Disease. Bonds: Rich, Job, Guardian. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Clerebold Coombs, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Sard (60 gp). Star ruby (800 gp). Black star sapphire (800 gp). Silver pearl (140 gp).


Social Check DCs


Eloise Compton, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a fancy green dress. She is tall, broad shouldered and powerfully built. Her hair, while still mostly auburn, has prominent grey streaks. She wears a mask on her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a logical person and will generally grow upset if things defy logic and science.

History: Eloise lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Tanner and was forced into it by her family; and wants to raise her children well

Ideals: Disciplined, Logical. Bonds: Attractive, Poor, Family, Adventurer. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Eloise Compton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Juliana Royston, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing a perfectly clean shirt and pair of pants. With wild golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. She has a habit of throwing herself into exceedingly dangerous situations.

History: Gifted from a young age, Juliana studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She got away from her former life and has fallen to alcoholism.

Motivation: She wants to meet her childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Addict, Impulsive. Bonds: Attractive. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Juliana Royston, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)6 (-2) 10 (+0)10 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a greataxe on his belt. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blonde hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. He worked as a nervous Merchant and found it very stressful. He has achieved small success as a Merchant.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Rolf Wesley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)6 (-2) 11 (+0)10 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp.


Social Check DCs

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