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NPC Generator

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Advanced [show]


Beatrice Merton, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a slight overbite and is overall scrawny. She wears her black hair down. Her eyes, though not visible through her cowl, are hazel.

Personality: Always inclined to offer people food she seems plenty friendly. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born in a small plains village. As a young adult she joined a group advocating for an improvement in Human conditions. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their daughter. She worked as a Courier, and she later adopted a second daughter.

Motivation: She doesn't get along with people that don't share her tastes; and marry her sister to traveling adventurers

Ideals: Philantrophist, Impeccable. Flaws: Racist. Bonds: Nature, Family. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Beatrice Merton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Blue quartz (6 gp).


Social Check DCs


Vicky Coombs, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears a tight fitting violet shirt and pants. She wears her silver hair up in a very large beehive style do. She has gleaming, smiling violet eyes.

Personality: Eccentric and domineering, Vicky will drive conversation. She also has developed a complete distrust of the Slave Trader profession.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vicky took refuge in the ruined castle and found the beat up flail and armor she uses now. She used her abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Extrovert. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Vicky Coombs, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Joan Langley, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a pastel vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her skin is also unnaturally pale. Her auburn hair is greasy and uncared for. Her eyes are blue and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Joan reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and human compassion

Ideals: Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Military. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joan Langley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)5 (-3) 14 (+2)15 (+2)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Joan Hayley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is muscular with a powerful set of arms. Her long white hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. She feeds upon the attention of others.

History: She was born in the south. Cursed with lycanthropy at a very young age, Joan has worked very hard to control her curse. She has set out to sabotage the competition.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Flaws: Disease. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Joan Hayley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Golden yellow topaz (300 gp).


Social Check DCs

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