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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ernest Hastings, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting green shirt and pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. After coming to the age of reason, Ernest took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Ernest Hastings, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Giselle Milton, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries a battered longsword and tarnished sword as well. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are a pleasant brown.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Giselle Milton, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)14 (+2) 4 (-3)15 (+2)
Skills Animal Handling +0, Stealth +7
Senses Passive Perception 7
Languages Common, Halfling, Goblin
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp. Violet garnet (1600 gp).


Social Check DCs


Nicholas Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with a lost civilization.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Persistence. Bonds: Enemies, Adventurer, Poor, Job. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Nicholas Ramsay, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Robert Tattersall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His white hair is smooth and relatively long. His hazel eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Navigator and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Optimist, Justice. Bonds: Mentor, Job, Family. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Robert Tattersall, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs

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