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NPC Generator

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Advanced [show]


Odo Spalding, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a green vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His left leg appears badly burned and disfigured. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise green.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He became a Spice Merchant soon after.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Pacifist. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Odo Spalding, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)15 (+2) 14 (+2)4 (-3)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Deep blue spinel (1300 gp). Lapis lazuli (16 gp). Jasper (30 gp).


Social Check DCs


Heward Jacobs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His fierce green eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Shy. Bonds: Poor. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Jacobs, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills Arcana +6, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 60 pp.


Social Check DCs


Gerard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. He has done his best to style his golden hair to look like a famous performer. His violet unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Locksmith, Gerard learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Disciplined, Justice, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Gerard Ramsey, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Ella Carlyle, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her right hand appears badly burned and disfigured. She has done her best to style her red hair to look like a famous performer. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.

History: Ella was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Stableman. She then took over the family business and is one of the better Stableman for hire.

Motivation: Sabotage a competitor; and expand her business

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Ella Carlyle, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs

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