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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rosamund Marleigh, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'4". She usually wears her black robe and has her club always slung over her shoulder, and her gloved hand is found clutching a club. Sporting a golden mohawk this woman's hair draws a lot of attention. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is lazy and tries to find solutions quickly.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Performer mother left her crippled. She has since lost track of the people in her past.

Motivation: Wishes to resurrect an old love; and regain custody of her son

Ideals: Artistic. Flaws: Lazy, Disease. Bonds: Family, In love. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Rosamund Marleigh, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Herleva Everly, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears pastel leather gloves, a pastel jacket, and tight pants. She has slicked back auburn hair. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Herleva Everly, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Citrine (50 gp). Brown-green garnet (80 gp).


Social Check DCs


Dean Van Es, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length silver hair. This green eyed southerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Dean Van Es, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Manfred Cooper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy brown pantaloons and a pastel scarf. His white hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: This man loves music and to teach people music more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: Manfred was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is greedy; and doesn't want to be a mortician and was forced into it by his family

Ideals: Artistic, Persistence. Flaws: Secretive. Bonds: Family, Rich. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Manfred Cooper, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)7 (-2) 14 (+2)12 (+1)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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