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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Avice Nash, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown tunic with grey highlights, and long blue pants that bunch up around her shoes. She wears her blonde hair up. She wears crescent spectacles with a black brim.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Gifted from a young age, Avice studied abroad. Avice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted from career to career and currently works as a Interpreter.

Motivation: To unite with her sister; and an old rival family wants her found

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Avice Nash, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 7 (-2)15 (+2)
Skills Investigation +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Griselda Enfield, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Griselda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She feels the way she acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Joker, Optimist, Impeccable. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Griselda Enfield, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 14 (+2)7 (-2)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Justin Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has styled his silver hair well, parting it to the left. He has several tiny emerald earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich northern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Graeme, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


William Lindsay, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. He has dyed his greying black hair a little too much giving a sharp black color. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was born several months after his mother was called into army service. In his 10th year, his parents were killed by a giants raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and a deep hatred of giants

Ideals: Persistence. Flaws: Terse. Bonds: Military, Enemies, Family. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

William Lindsay, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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