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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Hadwisa Tinley, Female Human [Permalink]

Personal [hide]

Description: She wears a red coat over a brown low-cut shirt, and a deerstalker hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She has auburn hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the recently deceased. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born several months after her father was called into army service. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Rich, Military. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Hadwisa Tinley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Avice Bentley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is dressed in a clean red cloak covering her clean studded leather. She wears her auburn hair down. Her green eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is used to getting what she wants. In part because she is a meticulous planner.

History: Avice was born the youngest of three triplets. She dropped out of school to support her sick mother, and resented it. She now owns her own business.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Professionalism, Logical. Bonds: Job, Family, Has a crush. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Avice Bentley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Heather Alston, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her left leg appears badly burned and disfigured. Her chestnut hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is harsh and unforgiving.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Heather Alston, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a white suit, tan shirt, and black tie. She is muscular with a powerful set of arms. Her hair is auburn and very short. Her gray eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with dancing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Griselda Marlee, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Rich purple corundum (1000 gp). Eye agate (7 gp).


Social Check DCs

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