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NPC Generator

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Susannah Weston, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She dresses in yellow turtlenecks beneath a blue coat with black slacks, marred by beers. Her chestnut hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 14th year, her parents were killed by a orcs raid, leaving Susannah alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Susannah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: A deep hatred of orcs; and she's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Susannah Weston, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Mary England, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her red hair is cut short. Her amber unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Mary will drive conversation. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mary took refuge in the ruined castle and found the beat up sword and armor she uses now. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Extrovert, Joker. Flaws: Disease, Insomniac. Bonds: Poor, Nature. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Mary England, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Margery Yardley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears professional attire. Her left hand appears badly burned and disfigured. Her hair is auburn, silky, and of moderate length. Her green eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Margery was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist, Justice. Bonds: Attractive, Religious. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Margery Yardley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Watson, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries with her a set of kukris, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her red hair is smooth and relatively long. Her eyes are green and she is always smoking a pipe.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A powerful slaver made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Ermina Watson, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs

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