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NPC Generator

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Advanced [show]


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his silver hair well, parting it to the left. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his dancing dream.

Motivation: He feels threatened by others; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, PTSD, Fearful. Bonds: Guardian, Rich. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Mitchell, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 90 pp. Chrysoberyl (120 gp). Bloodstone (40 gp). Star ruby (1000 gp). Red spinel (120 gp).


Social Check DCs


Rolf Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair reaches down to his waist. He has amber eyes and a green hat with a tan feather.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Enemies, Nature. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Rolf Allerton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10 pp.


Social Check DCs


Millicent Stafford, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears tattered old clothes, she is not a threatening figure. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also has developed a complete distrust of the Fisher profession.

History: Millicent lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Fisher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has worked as a Navigator like her father before her.

Motivation: Wants to raise her children well.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Millicent Stafford, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Gilbert Winchester, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His hair is cut close to his head. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up halberd and armor he uses now. Since then, he has sought to make the best of life.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Fighting, Optimist. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Gilbert Winchester, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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