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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Everard Ashley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His hazel unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Sage mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Everard Ashley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 8 (-1)16 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Joan Lindsey, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her chestnut hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Marshal. She turns her eye from what people do, preferring to live and let live. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born several months after her mother was called into army service. She struck it rich when she found rare goods in large quantities. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is greedy

Bonds: Attractive, Job, Family, Military, Rich, Adventurer. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Joan Lindsey, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Gomory Morton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a deerstalker hat to cover his moderate length chestnut hair. His brown eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist, Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Gomory Morton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)8 (-1) 15 (+2)17 (+3)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Freshwater pearl (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Simon Brandon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a red suit, grey shirt, and brown tie. His long golden hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Gifted, Optimist, Athletic. Bonds: Attractive, Mentor. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Simon Brandon, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Tanglefoot bags. 4 Antitoxin.


Social Check DCs

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