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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Marlee, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a blue coat over a black low-cut shirt, and a broad hat upon her head. Her blonde hair is well kept. Her fierce blue eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Griselda hails from a village terrorized by dire rats. After coming to the age of reason, Griselda took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Mercenary like her mother before her.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Griselda Marlee, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Anselm Read, Male Human [Permalink]

Personal [hide]

Description: This man sports blue clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His chestnut hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He worked as a nervous Seamstress and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Bonds: Job, Adventurer. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Anselm Read, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Aquan, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His red hair is kept up in a ponytail inside a top hat. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Gunter studied abroad. He has had some formal painting training, and achieved minor success. He then took over the family business and is one of the better Shipwright for hire.

Motivation: To be a Animal Trainer again.

Ideals: Gifted, Artistic. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Gunter Rutherford, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp.


Social Check DCs


Oriel Barney, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many grey ritualistic tattoos. She is renowned for her bright tan dresses and hats. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: Oriel wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is a Slaad in disguise. Her father took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Mortician for hire.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Disciplined. Flaws: Greedy. Bonds: Job, Adventurer, Nature. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Oriel Barney, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)7 (-2) 12 (+1)16 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Zircon (60 gp). Smoky quartz (60 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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