Raymond Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His red hair is still thick. He wears an eyepatch.
Personality: He dislikes all the random violence that takes place in the east. He cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.
Motivation: Money/treasure; and he is greedy
Ideals: Pacifist, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Rohesia Carlyle, Female Human [Permalink]
Personal [hide]
Description: She wears a tan tunic with brown highlights, and long grey pants that bunch up around her shoes, and she perpetually has her nunchaku ready. Her brown hair is heavily combed to the left. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Rohesia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Poor, Attractive. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Violet garnet (1000 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eva Myerscough, Female Human [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her auburn hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in a small desert village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has set out to sabotage the competition.
Motivation: She has decided she is irredeemable; and sabotage a competitor
Ideals: Joker. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Eva Branson, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of pickaxes on her belt, each one with a amber on the hilt. Her long golden hair reaches down to her waist. She wears a mask on her face.
Personality: She is fixated on the number 25. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot resist a sob story and will often dote over anyone who has one.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eva fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!


