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NPC Generator

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Advanced [show]


Alice Myerscough, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'5" and is wearing the road beaten gear of a warrior. Her right hand appears badly burned and disfigured. She wears her brown hair up in a very large beehive style do. Her eyes are amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the south. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry her brother to traveling adventurers; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Bonds: Nature, Family, Immigrant, Religious. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Alice Myerscough, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Investigation +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Brady, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is long and unkept. This hazel eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Carpenter. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: He was born at the edge of vast forest. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, PTSD, Mundane. Bonds: Job, Nature. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Bernard Brady, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Superior lock. 1 Hourglass. 1 Masterwork manacles. 1 Disguise kit.


Social Check DCs


Elizabeth Tickle, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case, and a wedding ring on her left hand. Her golden hair is heavily combed to the left. She wears a mask on her face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Energy wise she seems alert and responsive.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Ideals: Professionalism, Fighting. Bonds: In love, Attractive, Criminal record. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Elizabeth Tickle, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Gnoll, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Gomory Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. His deerstalker hat is riddled with cuts and holes. His eyes are brown and catlike.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Slave. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Gomory Staurheim, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Eye agate (9 gp). Hematite (9 gp).


Social Check DCs

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