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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Wymar Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His skin is fair and his fingers are delicate and long. His long auburn hair reaches down to his waist. His fierce blue eyes like to dwell on things.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Retire the richest man in the west; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Mentor, Rich. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Wymar Bentley, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 17 (+3)17 (+3)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Chester, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He carries with him a set of kukris on his belt, each one with a emerald on the hilt. His brown hair is thinning but still full. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Barrister. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Barrister business at a young age. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Chester, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Insight +5
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Freshwater pearl (10 gp).


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy auburn hair. His eyes are violet and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Bertram Gresham, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Zircon (20 gp). Blue sapphire (500 gp).


Social Check DCs


Oriel Oakley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears professional attire and is in decent physical shape. Her silver hair is kept up in a ponytail inside a small hat. Her brown eyes peer out from beneath her small grey hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Oriel Oakley, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs

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