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NPC Generator

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Advanced [show]


Elizabeth Browning, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears a lot of dark rich colors, with gold accents. Her right hand appears badly burned and disfigured. She sports auburn long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As long as the job gets done she does not care how it got done.

History: Her mother raised her in a mountain cabin. Elizabeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Elizabeth Browning, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Adelaide Gracey, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in earthy colors with a yellow and grey handkerchief worn on her right side. She has a long brown ponytail with little hanging trinkets. Her half smiles and green eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the east to a Fortune-teller, Adelaide learned a great deal about her father's area of expertise. She moved out west to avoid the crime she committed. She struck the Fortune-teller job and began her own company from there.

Motivation: She's in love; and she is unsatisfied with her job

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Adelaide Gracey, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)16 (+3) 6 (-2)14 (+2)
Skills Deception +5, History +6
Senses Passive Perception 8
Languages Common, Terran, Sylvan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Bloodstone (50 gp). Chrysoberyl (50 gp). 1 Silk rope. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Miles Stansfield, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a worn and beaten armor. His hair is white and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear.

Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Stansfield, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Deep blue spinel (1500 gp). Blue quartz (6 gp). Deep blue spinel (1500 gp).


Social Check DCs


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a broad hat to hide his balding. His eyes are green and beady.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Gunter studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to pay off his debts

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies, Debt. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Marlowe, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)19 (+4) 9 (-1)13 (+1)
Skills Investigation +7, Performance +4
Senses Passive Perception 9
Languages Common, Terran, Auran, Orc, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Chrysoberyl (130 gp). Hematite (8 gp). Azurite (8 gp). Iolite (70 gp).


Social Check DCs

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