Gunter Walcott, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a white vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is lazy, self-centered, vain, and jealous.
History: Born in the north to a Herbalist, Gunter learned a great deal about his father's area of expertise. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Job, Military. Occupation: Herbalist
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Chad Langdon, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he sports grey clothing, slightly heavier than average wear, and is pretty ugly. His hair is long and white with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants nothing more than to rejoin the army; and to be a blacksmith again
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Military, Job. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Conrad Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and blue robe with the hood down. His skin is fair and his fingers are delicate and long. He wears a feathered hat to cover his moderate length black hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Insane. Bonds: Poor, Guardian. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 5 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 30000 cp.
Randal Rutland, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. He has moderate length auburn hair. His amber eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.
History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Flaws: Selfish, PTSD. Bonds: Attractive, Guardian, Poor. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


