Eloise Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She carries a battered ceremonial dagger and tarnished halberd as well. With bright auburn hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.
History: She was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Eloise's homeland. Eloise decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and wants to raise her children well
Ideals: Fighting, Gifted, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. White opal (1000 gp). Citrine (80 gp).
Jocelyn Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear grey tank tops with yellow pants. His hair is short and black. His eyes, though not visible through his cowl, are violet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Job, Enemies. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 20 pp. Tiger eye turquoise (9 gp). Obsidian (9 gp). Aquamarine (1400 gp).
Jane Badger, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a worn and beaten armor. She has done her best to style her black hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Jane was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Vicky Budd, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her hair is brown and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic woman, Vicky's first love is herself. Her second love is also herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: From birth she was tutored by a cruel and relentless mentor. Her father was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Vicky and her spouse have recently divorced.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Logical. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Chrysoberyl (150 gp). Golden yellow topaz (1400 gp).
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