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NPC Generator

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Advanced [show]


Wymar Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing red shirts, loose pants, and blazers most of the time. His hair, while still mostly black, has prominent grey streaks. His brown eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of men and trembles around them

History: He got into the Sage business at a young age. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Emotional, Shy. Bonds: Attractive, Poor, Job. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Wymar Redfield, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 5 (-3)8 (-1)
Skills Religion +4, Survival +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Jasper (30 gp). Fiery yellow corundum (1200 gp). Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is heavily combed to the left. His violet eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the south. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up sickle and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Anselm Ridley, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Reid, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Blacksmith. He has done his best to style his black hair to look like a famous performer. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. As long as the job gets done he does not care how it got done.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Hugh Reid, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)10 (+0) 14 (+2)18 (+4)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Alexandrite (600 gp). Rhodochrosite (4 gp). Eye agate (4 gp).


Social Check DCs


Hugolina Riley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her golden hair up. Her eyes are likewise gray.

Personality: Always inclined to offer people food she seems plenty friendly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Hugolina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Poor, Nature, Has a crush. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Hugolina Riley, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs

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