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NPC Generator

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Advanced [show]


Gerard Willoughby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has worked as a Beggar like his mother before him.

Motivation: To be a Bounty Hunter again; and to get a good night's sleep

Ideals: Persistence, Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Gerard Willoughby, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 8 (-1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Gerald Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white small hat and white clothes. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Secretive, Antagonistic, Insane. Bonds: Military, Job. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Gerald Tenley, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Azurite (9 gp).


Social Check DCs


Joan Emsworth, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her Stetson hat is riddled with cuts and holes. Her eyes are gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done she does not care how it got done.

History: She was raised by priests from a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joan took refuge in the ruined castle and found the beat up lance and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Religious, Mentor. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Joan Emsworth, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)11 (+0) 12 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Tiger eye turquoise (6 gp). Jet (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Diggory Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Mayor, who enjoyed hunting, Diggory was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Nature. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Diggory Blakeley, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Pink pearl (100 gp).


Social Check DCs

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