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NPC Generator

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Advanced [show]


Heather Fulton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple brown robe with violet stripes complete with hood. She has dyed her greying white hair a little too much giving a sharp white color. Her hazel eyes are slightly larger than normal.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Heather was born in the south. At a young age she loved to build and create. In her 15th year, her parents were killed by a giants raid, leaving Heather alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Heather Fulton, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs


Elizabeth Shipley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She has a large violet mantle and cape that has been intricately interwoven into her yellow robe. Beneath her clothing is a huge mess of scar tissue. She has slicked back red hair. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Slave, Immigrant. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Elizabeth Shipley, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Star rose quartz (80 gp). Deep blue spinel (200 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Godfrey Reid, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His eyes are violet and catlike.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Religious, Military, Rich. Occupation: Actor

Voice: Raspy

Attributes [hide]

Godfrey Reid, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Rock crystal (30 gp).


Social Check DCs


Maynild Copeland, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She dresses well, wearing white shirts, loose pants, and blazers most of the time, and her gloved hand is found clutching a trident. Her blonde hair is thinning but still full. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Maynild Copeland, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)16 (+3) 18 (+4)8 (-1)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Auran, Halfling, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 30000 cp.


Social Check DCs

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