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NPC Generator

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Advanced [show]


Wymar Weld, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His brown eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Wymar hails from a village terrorized by illithids. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and to unite with his sister

Flaws: Shy. Bonds: Enemies, Adventurer, Family. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Wymar Weld, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)6 (-2) 13 (+1)14 (+2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Blue star sapphire (700 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Birkenhead, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is typically in her Spy uniform and is in decent physical shape. Her brown hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She struck the Spy job and began her own company from there.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult.

Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Geva Birkenhead, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp.


Social Check DCs


Gunter Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He has wavy silver hair. He has green eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up lance and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Ogden, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Aquamarine (300 gp). Sardonyx (40 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Emeny Garfield, Female Human [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of the four houses of cards on her torso. She is portly but not overly obese. Her silver hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Emeny hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Guard business at a young age. She worked as a nervous Guard and found it very stressful. She then took over the family business and is one of the better Guard for hire.

Motivation: To be a Tailor again.

Ideals: Artistic, Extrovert. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Emeny Garfield, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Gold and topaz bottle stopper cork (1300 gp). Silver comb with moonstones (400 gp). 4 Acid flasks. 4 Acid flasks. 4 Thunderstones.


Social Check DCs

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