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NPC Generator

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Advanced [show]


Mary Remington, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her brown hair is cut short. Her green eyes dart from person to person to random spaces in the air.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Human conditions. She has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion; and many dire rats want her driven away

Ideals: Entrepeneur. Flaws: Racist. Bonds: Enemies, Poor. Occupation: Knight

Voice: Raspy

Attributes [hide]

Mary Remington, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Trym began to lead the lost caravan. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Trym Marston, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Blue quartz (6 gp).


Social Check DCs


Randal Vance, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his auburn hair. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Randal's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Slave, Attractive. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Vance, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Alexandrite (500 gp). Onyx (60 gp). Banded agate (10 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Emsworth, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. His skin is also unnaturally pale. His long black hair reaches down to his waist. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jocelyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jocelyn. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Jocelyn Emsworth, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 9 (-1)8 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Tourmaline (40 gp). Alexandrite (700 gp). White pearl (40 gp).


Social Check DCs

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