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NPC Generator

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Advanced [show]


Emma Harrington, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. She has black hair. She wears a mask on her face.

Personality: Emma hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered music. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Fearful, Disease. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Emma Harrington, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Alice Clare, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large brown jacket and is in decent physical shape. Her chestnut hair is knotted and matted. Her blue eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. A freak accident while working with her Healer mother left her crippled. During her travels, Alice and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alice discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Alice fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To prove her worth to the world; and a need for knowledge about a nearby landmark

Flaws: Shy, Addict, Disease, Impulsive. Bonds: Adventurer. Occupation: Cook

Voice: American accent

Attributes [hide]

Alice Clare, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 16 (+3)10 (+0)
Skills Animal Handling +6, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Hugolina Clayton, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Mayor. She has a moderate pudge and is not very fit. She wears her silver hair up in a very large beehive style do. She has gray eyes and a tan hat with a green feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great joy in being the best Mayor in town.

History: Hugolina was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugolina Clayton, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Old masterpiece painting (400 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Maynild Dumph, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. Her chestnut hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Aggressive, abrasive, and angry, Maynild embodies much of what other species detest in the Humans. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Mason business at a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She inherited the family business which she has now maintained for 11 years.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mason

Voice: French accent

Attributes [hide]

Maynild Dumph, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Disguise kit. 1 Small steel mirror.


Social Check DCs

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