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NPC Generator

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Adelaide Carlton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear brown clothing when she does not wear armor. With bright black hair. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Tanner, Adelaide learned a great deal about her mother's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their daughter. She worked as a Tanner, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Logical. Bonds: Job, Family. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Adelaide Carlton, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)14 (+2) 6 (-2)17 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 8
Languages Common, Giant, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Eye agate (15 gp). Violet garnet (900 gp). Lapis lazuli (15 gp).


Social Check DCs


Ermina Payton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. She carries with her a set of hand crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has slicked back golden hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Ermina wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is skeptical of what others tell her and is slow to trust.

History: She was born in a small island village. Ermina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Ermina Payton, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)6 (-2) 12 (+1)8 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Tiger eye turquoise (4 gp).


Social Check DCs


Egelina Langley, Female Human [Permalink]

Personal [hide]

Description: This woman wears black trousers with tan and blue striped suspenders. She wears various colorful collared shirts, and sports empty pouches on her belt. She has no hair. She has a dull look in her brown eyes.

Personality: She is fixated on the number 49. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Animals are drawn to her, and she is able to talk to them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Egelina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was granted necromantic powers by her dying sister.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Slave, Adventurer. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Egelina Langley, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Iolite (50 gp). Star ruby (900 gp). Blue quartz (12 gp). 1 Minor magic item.


Social Check DCs


Ermina Bradly, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, wearing white shirts, loose pants, and blazers most of the time and is in decent physical shape. Her brown hair is styled in orderly dreadlocks. Her green eyes peer out from beneath her Stetson white hat.

Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a forest tribe. Like her mother and her brother before her, after school she went straight into learning to become a Glassblower. She has worked as a Glassblower like her mother before her.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Ermina Bradly, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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