Gomory Everly, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. His black hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Gomory studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.
Motivation: To prove his worth to the world.
Ideals: Gifted, Artistic. Flaws: Greedy, Addict. Bonds: Attractive. Occupation: Masseuse
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aline Reed, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'4" and wears a green collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her right hand appears badly burned and disfigured. Her hair is blonde and curly. She has blue eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is lazy and tries to find solutions quickly.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well; and she is greedy
Ideals: Joker. Flaws: Lazy. Bonds: Rich, Family. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Susannah Hayes, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears just a white suit. Her brown hair, when down, is lengthy. She has several tiny amber earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a habit of throwing herself into exceedingly dangerous situations.
History: Susannah lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their son. She worked as a Fortune-teller, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Randal Graeme, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, black, dusty cloak. He sports a long black beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying brother.
Motivation: He is content; and wants a kiss
Ideals: Gifted, Entrepeneur. Flaws: Mundane, Fearful. Bonds: Has a crush. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 90 pp.
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