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NPC Generator

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Advanced [show]


Katherine Harlow, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears brown painted combat armor at almost all times. Her hair is chestnut and curly. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Katherine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Passionate, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Katherine Harlow, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Pink pearl (140 gp). Deep blue spinel (1200 gp). Banded agate (6 gp). Tourmaline (140 gp).


Social Check DCs


Guy Fulton, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright green suits and hats, he is not a threatening figure. His golden hair is lengthy. His thin eyebrows rest above his beady gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Bather

Voice: German accent

Attributes [hide]

Guy Fulton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tight fitting black shirt and pants. He sports a long blonde beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Unemployed, his father struggled to pay the bills. In his 16th year, his parents were killed by a goblins raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people; and someone believes him a fraud

Flaws: Insomniac, Antagonistic, Racist. Bonds: Poor, Enemies. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Tim Copeland, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Red-brown spinel (60 gp). Emerald (600 gp). Red garnet (60 gp). Silver pearl (60 gp).


Social Check DCs


William Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a blue coat over a pastel low-cut shirt, and a deerstalker hat upon his head. He has red hair. His eyes, though not visible through his cowl, are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: William was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

William Sutherland, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 12 (+1)18 (+4) 9 (-1)17 (+3)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Ignan, Celestial, Dwarven, Elven
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Hematite (7 gp). Silver pearl (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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