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NPC Generator

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Advanced [show]


Giselle Windsor, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy green dress. Her blonde hair is slicked back into a classic pompadour. She has violet eyes and a green hat with a white feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born in a small village she learned the ways of the warrior from her father. Her first spouse was a Server, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: A strong sense of loyalty to Human people; and find a way to reverse the transformation of her brother

Ideals: Fighting. Flaws: Sensitive, Racist. Bonds: Attractive, Immigrant, Family. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Giselle Windsor, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Investigation +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Golden pearl (150 gp).


Social Check DCs


Joan Hallewell, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fancy yellow dress. Her hair is golden, silky, and of moderate length. She wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Joan embodies much of what other species detest in the Humans. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fletcher arts, while her father instructed her in etiquette, music and courtly manner. She has had some formal painting training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Joan Hallewell, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)6 (-2) 6 (-2)14 (+2)
Skills Insight +1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Chrysoberyl (50 gp).


Social Check DCs


Galiena Lindsey, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she does not wear sleeves and tends to eschew shirts when she can avoid it, and is pretty ugly. She has wavy chestnut hair. She has hazel eyes and a pastel hat with a grey feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: A powerful necromancer made her what she is. There was a wharf not far from home where she often wandered off to fish. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well.

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Nature. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Galiena Lindsey, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Richard Vance, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a penchant for wearing a ring with an oversized emerald on his right hand. His black hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and meet up once more with his childhood friend

Flaws: Racist. Bonds: Rich, Adventurer, Immigrant. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Richard Vance, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs

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