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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


John Yeardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a tan coat, marred by teas. He has a chestnut handlebar mustache and slicked back chestnut hair. This amber eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Hedonist, Impulsive. Bonds: Mentor. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

John Yeardley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)17 (+3) 17 (+3)9 (-1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Freshwater pearl (16 gp). White opal (1600 gp). Sard (30 gp). 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Millicent Dayton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is chestnut, silky, and of moderate length. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Millicent is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Extrovert. Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Millicent Dayton, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Anne Everleigh, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is portly but not overly obese. She sports a flattop hair cut. Her eyes are hazel and beady.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Crown-heir mother left her crippled. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Anne Everleigh, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 7 (-2)7 (-2)
Skills History +5, Medicine +1
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp.


Social Check DCs


Maynild Addington, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'0" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is slicked back into a classic pompadour. Her fierce amber eyes like to dwell on things.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Maynild was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Shy. Bonds: Job, Attractive, Debt. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Maynild Addington, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)7 (-2)
Skills Intimidation +1, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs

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