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NPC Generator

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Advanced [show]


Frederick Hackney, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Frederick has worked very hard to control his curse. During his travels, Frederick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frederick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frederick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Mentor. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Frederick Hackney, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)16 (+3) 7 (-2)9 (-1)
Skills History +6, Survival +1
Senses Passive Perception 8
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Golden yellow topaz (900 gp).


Social Check DCs


Griselda England, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She is renowned for her bright yellow dresses and hats. With bright black hair. Her hazel eyes peer out from beneath her deerstalker yellow hat.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: She has comitted a past crime that haunts her to this day; and she is greedy

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Job, Criminal record. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Griselda England, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Black pearl (1600 gp). Chrysoprase (20 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Dumph, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears just a white suit. Her golden hair is knotted and matted. She has gleaming, smiling gray eyes.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is a very good compulsive liar and kleptomaniac.

History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Nature, Rich. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Elizabeth Dumph, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 13 (+1)10 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Williamina Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with green socks and a vest with buckled shoes. She carries a battered halberd and tarnished bow as well. Her red hair is wavy and long. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with finding treasure.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Williamina was left her mother's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Williamina Beitz, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Moonstone (50 gp).


Social Check DCs

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