Alice Marlee, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears a simple grey robe with red stripes complete with hood. Her clothes are grease stained in places. Her red hair is styled in orderly dreadlocks. She wears an eyepatch.
Personality: She is happy with her job as a Cartwright. She turns her eye from what people do, preferring to live and let live. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to loving parents in a slum to the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She has drifted from career to career and currently works as a Cartwright.
Motivation: Expand her business; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Trym Easton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear brown pants and tee shirts. His red hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the south. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and many illithids want him driven away
Ideals: Extrovert, Logical. Bonds: Poor, Enemies. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp. Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.
Kyle Lester, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large blue jacket. His chestnut hair and beard is wavy and long. He has several tiny emerald earrings on each ear.
Personality: He has always had a great fascination with Human culture. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Racist, Depressed. Bonds: Rich, Adventurer, Criminal record. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Amber (60 gp). Rose (60 gp). Violet garnet (1500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Justin Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple pastel line shooting up and back down. His brown hair, when down, is lengthy. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Bonds: Poor, Mentor. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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