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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Churchill, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She carries with her a set of rapiers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is blonde and curly. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is very quiet and rarely speaks above a whisper. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the east to a Bowyer, Mary learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Mary Churchill, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)6 (-2) 14 (+2)14 (+2)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky green painted plate armor and is in decent physical shape. His golden hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people; and he seems to be bored by most things

Flaws: Addict, Mundane, Racist. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Mitchell, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 16 (+3)18 (+4)
Skills History +3, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His black hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: To protect his home.

Flaws: Ugly, Insomniac. Bonds: Guardian, Adventurer, Mentor. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Theobald Huxley, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Ahlyssa Hampton, Female Human [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. Her hair is long and auburn with streaks of brown, and is pulled back with small black clips. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Ahlyssa lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Fighting. Flaws: Addict, Secretive. Bonds: Attractive, Family. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Ahlyssa Hampton, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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