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NPC Generator

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Advanced [show]


Adelaide Upton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'4". She is dressed in an above average manner, and her gloved hand is found clutching a flail. She wears a colorful flower in her silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Adelaide and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear; and she is compelled to act according to her religious beliefs

Flaws: Fearful, Antagonistic. Bonds: Attractive, Enemies, Religious. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Adelaide Upton, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 6 (-2)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light grey in addition to tight pants. His hair is golden, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: Manfred was born with his mother's beautiful face. In his 13th year, his parents were killed by a goblins raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Attractive, Enemies, Adventurer. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Manfred Gracey, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)8 (-1) 15 (+2)13 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Alexandrite (200 gp). Alexandrite (200 gp). Banded agate (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His hair is brown, silky, and of moderate length. His eyes are likewise amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Nature, Mentor. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Bertram Eastaughffe, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Aquamarine (1500 gp). Coral (160 gp). Onyx (30 gp). Blue quartz (12 gp).


Social Check DCs


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His left hand appears badly burned and disfigured. His blonde hair is kept up in a ponytail inside a top hat. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: Anselm was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To clean up the streets.

Ideals: Disciplined, Philantrophist. Bonds: Attractive. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Anselm Dryden, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 6 (-2)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 8
Languages Common, Druidic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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