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NPC Generator

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Advanced [show]


Gerard Bentley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair is long and chestnut with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: Born to a Barber, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Flaws: Insomniac, Selfish. Bonds: Poor, Family. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Bentley, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs


Anthony Bentham, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a brown costume with the symbols of his god on his torso. With a patchy red beard and wild red hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of dire rats once and for all.

History: His father raised him in a mountain cabin. When Anthony reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Military. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Anthony Bentham, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Cory Oakley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His tied-back hair is white. His amber eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Merchant job and began his own company from there.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Rich, Nature, Job, Criminal record. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Cory Oakley, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)18 (+4) 12 (+1)18 (+4)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His brown hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Poor, Attractive, Nature, Job, Mentor. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Everard Emsworth, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 17 (+3)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs

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