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NPC Generator

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Advanced [show]


Avelina Shelley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears a violet collared shirt and brown skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has shaved her head bald. Her hazel unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She is lazy, self-centered, vain, and jealous.

History: She was born several months after her father was called into army service. In her 11th year, her parents were killed by a gnolls raid, leaving Avelina alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Avelina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and many gnolls want her driven away

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Military, Enemies. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Avelina Shelley, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Ermina Alston, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing the road beaten gear of a warrior. Her black hair is kept up in a ponytail inside a small hat. Her blue eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Ermina embodies much of what other species detest in the Humans. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ermina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich, Criminal record. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Ermina Alston, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)7 (-2) 13 (+1)17 (+3)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Black opal (700 gp). Rose (80 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a red coat with black slacks. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has black hair. He has brown eyes and a black hat with a red feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Server, Bertram learned a great deal about his mother's area of expertise. Bertram was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Server. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant, Family. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Bertram Ainsley, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Rich purple corundum (1100 gp).


Social Check DCs


Cory Badger, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his auburn hair well, parting it to the left. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He struck the Bricklayer job and began his own company from there.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Cory Badger, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 17 (+3)8 (-1)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs

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