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NPC Generator

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Advanced [show]


Nicholas Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. He has wavy silver hair. His eyes are amber and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Rich, Adventurer, Nature, Job. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Nicholas Byron, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)10 (+0) 6 (-2)16 (+3)
Skills History +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Beatrice Gracey, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is heavily combed to the right. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beatrice is combative with any and all who dare try her patience in the slightest.

History: She comes from a rich western family. A gifted student she started as a Sailor, but she got bored and became a Tanner. She then took over the family business and is one of the better Tanner for hire.

Motivation: She is greedy; and she has passion for adventuring and risk

Ideals: Justice. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Beatrice Gracey, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)13 (+1) 11 (+0)7 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Hampton, Female Human [Permalink]

Personal [hide]

Description: This woman wears baggy white pantaloons and a tan scarf. She has a penchant for wearing a ring with an oversized jet on her right hand. With wild chestnut hair. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a necromancer, Hadwisa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Extrovert, Gifted. Bonds: Rich, Mentor. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Hadwisa Hampton, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs


Solomon Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His green eyes peer out from beneath his Stetson green hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is afraid of men and trembles around them

History: When he was but 6 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his sister; and human compassion

Ideals: Persistence. Flaws: Racist, Shy. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Rodney, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp. Tiger eye turquoise (16 gp). Carnelian (40 gp). Tiger eye turquoise (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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