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NPC Generator

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Advanced [show]


Millicent Compton, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Fletcher. She has a moderate pudge and is not very fit. Her brown hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a white middle class family as the only child. Millicent was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Fletcher. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Joker. Flaws: Mundane, Fearful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Millicent Compton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Violet garnet (1500 gp). Brown-green garnet (90 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Van Es, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is styled in orderly dreadlocks. His hazel eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Peter studied abroad. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted psionic powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Adventurer, Nature. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Peter Van Es, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Violet garnet (1300 gp). Eye agate (15 gp).


Social Check DCs


Hugh Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Slave Trader father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Flaws: Racist, Fearful, Disease. Bonds: Rich, Attractive. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Hugh Stanton, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Godfrey Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. With a patchy white beard and wild white hair. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Glassblower, Godfrey learned a great deal about his father's area of expertise. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He has drifted from career to career and currently works as a Glassblower.

Motivation: He is content; and to end his boredom

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Dayton, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 15 (+2)8 (-1)
Skills Deception +2, Medicine +5
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Alexandrite (1200 gp). Aquamarine (1200 gp). Obsidian (4 gp). Jade (80 gp).


Social Check DCs

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