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NPC Generator

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Lvl.
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Advanced [show]


Roger Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries a battered quarterstaff and tarnished hammer as well. With a patchy chestnut beard and wild chestnut hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Roger was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Extrovert. Bonds: Attractive, Job. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Leighton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Medicine +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Enfield, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'0". She wears a tan costume with the symbols of magic on her torso, and her gloved hand is found clutching a nunchaku. Her red hair is slicked back into a classic pompadour. This amber eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Griselda will drive conversation. She is obsessed with a lost civilization.

History: She was born to loving parents in a slum to the east. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Adventurer, Poor, Job, Slave. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Griselda Enfield, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has styled his silver hair well, parting it to the left. He has several tiny emerald earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich northern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Graeme, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


William Lindsay, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. He has dyed his greying black hair a little too much giving a sharp black color. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was born several months after his mother was called into army service. In his 10th year, his parents were killed by a giants raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and a deep hatred of giants

Ideals: Persistence. Flaws: Terse. Bonds: Military, Enemies, Family. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

William Lindsay, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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