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NPC Generator

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Advanced [show]


Anselm Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting black shirt and pants. His golden hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Anselm Wilberforce, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Hallewell, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a black suit, brown shirt, and pastel tie. He wears his silver hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Opinionated, Professionalism, Fighting. Bonds: Attractive, Family. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Hallewell, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Simon Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a brown shirt with thin white vertical stripes and black pants, marred by sweets. His red hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Beggar, who enjoyed hunting, Simon was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and expand his business

Flaws: Ugly, Insomniac. Bonds: Job, Nature, Immigrant. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Hadleigh, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs


Manfred Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt with thin black vertical stripes and tan pants. His tied-back hair is black. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Immigrant, Rich. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Enfield, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)15 (+2) 8 (-1)8 (-1)
Skills Nature +5, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 3 Smokesticks. 2 Thunderstones. 3 Smokesticks.


Social Check DCs

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