Balimaar Myerscough, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He tends to wear a large white jacket, and his gloved hand is found clutching a club. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.
History: Balimaar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: Expand his business; and doesn't want to be a apothecary and was forced into it by his family
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Job, Family. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries a battered monstrous two handed axe and tarnished rapier as well. He sports a flattop hair cut. His face is scarred and worn.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Silver pearl (140 gp). Rhodochrosite (12 gp). Moss agate (12 gp).
Bertram Wallace, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a yellow wide-brimmed hat and yellow clothes. He is an epitome of beauty. His hair is greying and his face has many wrinkles. He has several tiny emerald earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Bertram was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wishes to resurrect an old love; and regain custody of his son
Ideals: Passionate. Bonds: Attractive, Rich, Slave, Family, In love. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 3 (-4) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 30000 cp.
Eleanor Digby, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a black vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy black hair. Her eyes are a pleasant violet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Farmer.
Motivation: She is greedy; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. Bloodstone (30 gp). Malachite (8 gp).
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