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NPC Generator

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Advanced [show]


Lewis Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Born to a Brewer, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Poor, Military. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Bradford, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)18 (+4) 10 (+0)7 (-2)
Skills Deception +1, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp.


Social Check DCs


Theobald Morton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the north. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Family. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Theobald Morton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 17 (+3)16 (+3)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Star rose quartz (20 gp). Moss agate (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Balimaar Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is muscular with a powerful set of arms. His hair is black and very short. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in the north, but his parents moved at a very young age to the west. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the north; and sabotage a competitor

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Balimaar Alby, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 6 (-2)17 (+3)
Skills Perception +1, Stealth +6
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Brown-green garnet (120 gp). Tiger eye turquoise (6 gp). Golden yellow topaz (1300 gp). Lapis lazuli (6 gp).


Social Check DCs


Rosamund Badger, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a deerstalker hat to cover her moderate length red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rosamund took refuge in the large cave and found the beat up hammer and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic, Insane. Bonds: Criminal record, Military, Nature. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Rosamund Badger, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 8 (-1)17 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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