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NPC Generator

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Advanced [show]


Alex Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large brown mantle and cape that has been intricately interwoven into his green robe. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Alex Kenley, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. An abacus with copper, silver and gold markers (130 gp). Silver comb with moonstones (800 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Doctor, he is not a threatening figure. He keeps his auburn hair in a flapper bob. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of southern immigrants he idolized his mother. Theodoric was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Doctor. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Theodoric Beitz, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Everard Barney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is singed and shortened. His violet eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: Gifted from a young age, Everard studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Everard Barney, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Arcana +6, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Lance Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of magic around his neck, and a dagger on his belt. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Lance Winterbourne, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Hematite (7 gp). Freshwater pearl (7 gp). Sard (20 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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