Ermina Palomarez, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her silver hair, when down, is lengthy. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She would rather hide behind her crafts than deal with other people.
History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now travels the world, in search of power and loot.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Adventurer, Criminal record. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Silver pearl (150 gp). White pearl (150 gp). Obsidian (9 gp).
Conrad Sharps, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel small hat and pastel clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Some 10 years later his spouse died after the birth of his son. Heartbroken, Conrad never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He feels threatened by others; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Opinionated. Flaws: Fearful, Disease. Bonds: Attractive, Debt. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Zircon (20 gp).
Shane Thackeray, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears skinny pants and wears a black and blue robe with the hood down. His silver hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Star rose quartz (70 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp).
Elizabeth Palomarez, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She prefers to wear black pants and tee shirts. She wears her chestnut hair up. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is very quiet and rarely speaks above a whisper. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a desert tribe. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends.
Flaws: Shy. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


