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NPC Generator

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Advanced [show]


Manfred Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a deerstalker hat to cover his moderate length blonde hair. His gray eyes dart from person to person.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.

Motivation: Money/treasure.

Ideals: Impeccable, Artistic. Bonds: Rich, Family, Adventurer. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Manfred Rutherford, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Southey, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of the sun god around her neck, and a spear on her belt. Her blonde hair is still thick. Her amber eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She served in the navy to pay for her family's outstanding loans. Cursed with lycanthropy at a very young age, Herleva has worked very hard to control her curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker, Impeccable. Flaws: Disease. Bonds: Military. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Herleva Southey, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Oriel Ryley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey armored body suit, with a simple red line shooting up and back down. She has dyed her greying black hair a little too much giving a sharp black color. She has gleaming, smiling blue eyes.

Personality: She has always had a great fascination with Human culture. Further she is a bit of a stoner and is frequently out of it.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Racist, Addict. Bonds: Religious, Mentor. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Oriel Ryley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 10 (+0)17 (+3)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp.


Social Check DCs


Geoffrey Denholm, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: Geoffrey was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Attractive. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Denholm, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Religion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Lapis lazuli (9 gp). Moonstone (20 gp). Red spinel (80 gp). Peridot (20 gp).


Social Check DCs

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